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Objective

With 5 years of experience in UX design, my expertise spans graphic design, iOS development, and leadership in design, allowing me to deliver innovative, user-friendly solutions for diverse clients. My goal is to shift my experience in design and tech into themed experience design.

features

Technical Interest

  • Development and design of mobile applications

  • Human-Centered Design and Accessibility approach to development

  • Robust user research and product development lifecycles

  • Immersive and multifaceted designs for digital and events

  • Crafting instructional design for curriculum created for multidisciplined learners

Management Interest

  • Project management and cross-department collaboration

  • Mentorship of UX designers and developers 

  • Design Thinking and iterative design frameworks like CBL

  • The democratizing development process for young designers and developers

TECH STACK

Illustrator: 7 years

Photoshop: 7 years

Sketch: 3 years

Qualtrics: 3 years

Miro: 3 years

Airtable: 1 year

Excel: 7 years

Numbers: 3 years

Adobe XD: 2 years

Figma: 1 year

UserZoom: 1 years

SwiftUI: 3 years

MAnager

Lifetime: 

2 design teams

7 direct reports

26 mentees over 3+ years

2021 - 2024 [3 years]

2017 -2024 [7 years]

2021 [4 months]

2020-2021 [10 MONTHS]

2016-2019 [3 years]

Experience

Lead Design Mentor

Apple Developer Academy

  • Coordinate with program leadership on strategies to improve the academy's effectiveness and maintain the overall curriculum focus and culture.

  • Communicate and manage design team projects, organizing and executing goals through design thinking and agile frameworks.

  • Develop and provide personalized mentorship for 200+ students annually, guiding the development of mobile apps and teaching UX design principles leveraging Sketch, Miro, and Adobe Creative Suite. Working with the business and engineering teams to ensure students take their concepts from ideation to the app store to post launch maintenance and promotion.

  • Conduct user research through surveys, interviews, testing, and data analysis to shape high-impact curriculum and hands-on student projects.

  • Developed and delivered engaging lessons on design thinking, UI/UX principles, interaction design, prototyping, and SwiftUI to equip students with in-demand skills emphasizing the importance of user-centered design and accessibility.

  • Tailoring curriculum to meet the accessibility needs of students with visual impairment and advocating for accommodations across domains.

  • Collaborated with Accenture to provide interdepartmental student challenges to expose learners to the product development life cycle including presenting client research, design ideation, branding, and revenue strategies for preexisting apps.

tech stack

Techniques: Instructional Design, Design Thinking, CBL-D, Agile

Design: Sketch, Illustrator, Photoshop, SwiftUi

Operations: Miro, Qualtrics, Airtable, Excel/Numbers, Keynote

Creative Director

Sinclair Creative

  • Assisted clients with designing and leveraging user data and feedback to create high-fidelity app prototypes and branding strategies.

  • Curated immersive event experiences utilizing my production design background and digital experience design proficiency for events garnering 1000+ attendees.

  • Delivered branding and creative briefs utilizing Illustrator, Photoshop, Procreate, and Figma to exceed client expectations and bring visions to life.

  • Managed contractors and vendor contracts, invoices, and relationships for public and private events through Airtable and Excel for clients.

UX Design Facilitator

Apple Code to Career Program

  • Developed and executed engaging curricula for adult learners centered around the app development process, including the fundamentals of Human Centered Design.

  • Instructed students on the design process using Challenge Based Learning and design thinking.

  • Collaborated with the Apple and program leadership to adapt a 12-week program into a 6-week schedule to teach UX research and design.

tech stack

Techniques: Event Management, Design Thinking, Experience Design, Graphic Design

Design: Sketch, Illustrator, Photoshop, Powerpoint

Operations: Google Forms, Calendly, Airtable Excel, Powerpoint

tech stack

Techniques: Instructional Design, Design Thinking, CBL-D, Agile

Design: Keynote, SwiftUi

Operations: Excel/Numbers, Keynote

UX Research Associate

ScaleCo Capital

  • Conducted client research for portfolio companies, leveraging data to improve marketing and usability, including in-person/remote interviews, moderated user testing, unmoderated testing, heat mapping, and data analysis.

  • Created engaging presentation decks utilizing user research and personas, providing critical stakeholders insight on evidence-based recommendations and KPIs.

  • Implemented recommendations on B2B and B2C marketing/sales approaches to improve performance and service for companies in the health, science, consumer safety, and human resource industries. This resulted in over $5 million in growth across four companies within eight months.

tech stack

Techniques: UX Research, Design Thinking, Agile, Human-centered Design

Design: Adobe XD, Illustrator, Photoshop

Operations: Google Analytics, Excel, HTML, Calendly, UserZoom

Brand Supervisor, Beauty

Victoria's Secret

  • Established a customer-focused and energized shopping experience for hundreds of patrons daily.

  • Facilitated mapping, planning, and execution of brand standard floor plan movements for the beauty category of Victoria’s Secret, utilizing technology, data, merchandise planning, and design programs to ensure consistency in detail.

  • Led team in installing and initiating brand tests as a select store partnering with the corporate design and merchandising teams to provide contextual feedback based on KPIs and customer experience.

Education

Kent State University

Master of Science, User Experience Design

Bachelor of Science, Fashion Merchandising

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